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Cut The Rope MagicFamobi / HTML5Games · HTML5

PUZZLE · HTML5

Cut The Rope Magic

Cut the Rope Magic adds transformations to Om Nom's candy puzzles. The familiar task of cutting a safe route through the level now depends on when and how you use magical abilities. Forests and caves provide the setting, while stars encourage you to look beyond the first workable solution. Choose this entry if you like the original's short physics problems and want another layer to think about before making that decisive cut.

  • Magical transformations
  • Star collecting
  • Fantasy settings
Cut The Rope Magic cover

YOUR FIRST ROUND

How to play Cut The Rope Magic

Time rope cuts and the available magical transformation to collect stars and feed Om Nom.

  1. Examine the candy route and the transformation available.
  2. Use the magic when it helps overcome the current obstacle.
  3. Cut the remaining ropes to complete the delivery.

Controls

Mouse or touch
Cut ropes and select the magical actions shown in the level.

Tips for a better run

  • Consider how a transformation changes the solution before cutting.
  • Use the star positions as clues to a more complete route.

GAME DETAILS

Source
Famobi / HTML5Games
Format
HTML5
Platforms
Browser
Orientation
Responsive
Play location
Here on Gamezesty
View source page ↗

BEFORE YOUR NEXT ROUND

Cut The Rope Magic: useful things to know

Magic is for rope-puzzle fans who want transformations to be part of the solution, not just a change of scenery.

What does Magic add to the candy-delivery formula?

Magical transformations join the rope cutting. Feeding Om Nom remains the objective, but the publisher identifies transformations as a tool for solving the puzzles, so the new setting is more than a visual theme.

What should I check before committing to the first cut?

If the level offers a transformation, inspect what it changes before planning the candy's path. A useful starting method is to understand that effect, then combine it with a cut instead of assuming rope timing is the only decision.

Publisher / creator research reviewed . These notes describe the game; they are not a claim of testing every level or device. Our editorial approach.

Sources for these notes